Wednesday, 24 June 2020

Star Wars RPG - Episode II - Shots in the Dark


Following the relief of Kalin, Jedi Knights Mavis Palifax, a Miralukan, and Jedidah, a Wookiee, have returned to Coruscant. With them have also come their Muun prisoners managers - and - and Director Toon Gleen.
Briefing
Captured director Toon Gleen and two Muun managers
Commodore Grathpus and the unknown dark jedi Ithorian escaped
Rotinga Hutt, a son of Jabba’s, has arrived in Coruscant with an ultimatum for the release of the three Muun prisoners, Jabba must have a large amount of money invested in these particular managers’ folders. He is demanding their release within the hour and is ready to offer… more persuasive arguments if we deny his request.
Currently all the information we have been able to extract from them is the name of the rogue Ithorian, Grancar Noss, and a vague outline of the separatist forces involved in the attack on Kalin.
Mas Amedda, Rotinga Hutt, the Ithorian Senator, and the Bothan Senator are available for you to speak to at anytime, aswell as Jedi Knight Shark Jenks, your contact with the Jedi council 
The jedi are in charge of investigating the dark jedi from kalin
The Jedi are given 5 minutes before Rotinga arrives
They interrogate the Muuns, they find out the identity of Grancar Noss
Rotinga arrives, he threatens them to release the Muuns or he will block ports to the republic
Mas Amedda says he is unlikely to do so, they refuse, Rotinga threatens further action, they want to ignore him, but Amedda is concerned, so they decide to take a few more minutes to interrogate the Muuns and then release them to Rotinga.
They find out from Toon Gleen that Grancar Noss is headed to Beth Kantor.
then they decide to release the Muuns, but just then the Muun directors are shot
they take shelter and some of the senate guard fire back and a few more are shot, but they manage to protect Gleen.
Rotinga looks a bit put out - the Jedi order his detention under suspicion of murder -
 Amedda warns them of the consequences that will follow this, and says they can only detain him for one hour
The jedi take 10 senate commandos on a search of the nearby area.
they decide to split up to scour the area
Jedidah runs into an Ubese with a sniper rifle and force blasts him into a Togorian who kills the ubese with his force pike.
Jedidah fights the Togorian and kills him, another Togorian attacks him and the nearby Senate commandos take him prisoner
elsewhere three senate commandos come across an assassin droid with Bothan writing on him, who throws a grenade at them, killing two before the other shoots him.
elsewhere three senate commandos come across a Togorian, attempt to arrest him and are all killed
they make their way to a nearby night club full of death strickers. there they see a Bothan assassin, an Ubese and a bounty hunter droid, along with a couple of Togorians.
the assassin droid attacks them and they kill him.
but as the crowd rush for the door Jedidah has to decide whether to apprehend the Bothan assassin or the other Ubese assassin. He chooses the Ubese.
They take their prioners back for questioning, while the commandos bring all the bodies for assessment


One of the droids has bothan lettering on him, the other ithorian.
Using a jedi mind trick the Ubese assassin says he was hired to silence the Muuns before delicate information was revealed. He claims he was hired by a Skakoan in Rotinga's court.
The Togorian is more immune to mind tricks but tells them he is a bodyguard working to protect a Bothan spy operating in the vicinity. He claims his master was sent to stop the Ubese.
The jedi go to interrogate Rotinga's Skakoan translator - Mas Amedda is very worried at keeping him so long
Despite a jedi mind trick, the Skakoan denies hiring ubese assassins
the jedi return to their priosners to find the Ubese has been shot. The Togorian is released
The Bothan senator denies any Bothan spynet operations in the vicinity


Instructions from the Jedi council will come.
The Ithorian senator has been appointed ambassador for his people to the Hutts, and will be travelling back with Rotinga Hutt to Hutt space, via Beth Kantor.
He is very worried that there is a threat on his life, and so wants the protection of the Republic and the Hutts while in neutral space. The Republic and Hutts have agreed that he will be protected by Jedi until Beth Kantor, and the Hutts following.
Perhaps this would be a good opportunity to investigate on Beth Kantor.
You may take whatever extra support you think is necessary. A unit of ARC troopers is at your disposal, however these may gather suspicion and may also be unwelcome to the Hutts. Senate Commandos are also available and may be more appropriate to a diplomatic mission of this nature. Support may be useful if things turn nasty in Beth Kantor, though they may attract attention. The final decision is up to your discretion

Shark Jenks promises reinforcements within an hour

The Jedi decide to take 10 senate guardsmen in ceremonial dress as escort for the ambassador
landing on Beth Kantor, Rotinga heads to the nearby bar with the Skakoan, The jedi send their astromech droids to keep watch over Rotinga
They decide to use the ithorian ambassador as bait for his assassin, to draw attention to themselves they take him on a parade with all the guardsmen down the nearest street
Down the first street, they see a grenade fly out the window towards them. Mavis forces it back through the window it came out of and it detonates in the building.
The jedi go to investigate, sending the senate guardsmen and the ambassador to the bar
inside the blown out building they find the burnt remains of an assassin droid.
They decide to split up
bumping into a Chevin Jedidah ask him whats going on and get directions to the night club, however, he misunderstand his directions and end up in the pharmacy over the road.
The astromech reported that the Skakoan had disappeared from the bar, so Mavis went to investigate
Jedidah bumps into a dark robed female and they hit it off badly almost fighting, until he lets her go.
Mavis finds the Skakoan  and overhears him talking to a Whippid telling him to come and kill the Ithorian
Mavis follows the Skakoan back towards the bar - she tells the Senate guards to remove the Ithorian and tell Rotinga that he is going to the pharmacy building. (he is instead ordered back to the ship)
heading back to the nighclub, Mavis runs into the robed female. there is a stand off, after Mavis had heard Jedidahs report, and the two draw lightsabres, but the woman's is blue. They stand down, Mavis finds out she is called Theosidia and is working with the Bothan spynet on this planet, and investigating them for the supreme chancellor. they depart
In the nightclub Jedidah observes lots of Togorians, a couple of Bothans, several assassin droids, the Skokoan and another whippid
Mavis joins him on the nightclub roof.
Seeing some figures enter the pharmacy, Jedidah jumps in and attacks, crushing an assassin droid and fighting the Whipid. A grenade suddenly detonates inside the pharmacy, jedidah jumps out of the way just in time
the nighclubbers pour out of the club into the burnt out street outside the pharmacy, several Togorians together with a Bothan start driving the crowd down a side alley
Jedidah fights and kills a Togorian, the Bothans take the two jedi prisoner (they take the jedis lightsabres)
however they are rescued by Theosidia, Jedidah jumps up on the nightclub roof
suddenly five shapes emrge from the darkness at the top of the street

Five bodyguard droids suddenly attack, Theosidia kills one, while the Bothan spy kills another, mavis and Theosidia take out the others. In the chaos the Bothans and Togorians all slip away. Theosidia also slips away.
The Jedi receive word form their astromechs that Rotinga has left the bar. they return to the space port.
They find Rotinga on heading to his ship, with the Whippid and assassin droid. Mavis approaches him, but is suddenly surrounded by battle droids.
Rotinga tells her his plans
He orders her to surrender the Ithorian ambassador, and to tell her men to get off the ship and let her on. She refuses.
Three doridekas are released on the ship. Two of the senate guardsmen are killed, but they bravely hold the ship.
Mavis suddenly attacks the battle droids, killing four security droids, the Skokoan and the whippid, using his force spear to hold Rotinga hostage and force the doridekas to back down.
She then orders the senate guardsmen to leave with the ambassador
Rotinga is furious

Jedidah, Mavis and their droids disappear into the town and call Shark Jenks for help
They are surrounded by Bodyguard droids and captured by Grancar Noss, who finds out they are here because of Rotinga and the ambassador. He leaves promising to kill them later.
They are rescued by the Bothans.
Shark Jenks arrives with his single star destroyer, promising more. The jedi ask him to land all his ground forces in pods and gunships while he engages the large separatist fleet with all his air power so as to protect their landing.
The Bothans take them to another part of the town as the separatist forces are beginning to occupy it.
the bothans give them their lightsabres back, they go searching for Grancar Noss
They find Grancar Noss interrogating Rotinga Hutt. Grancar Noss kills him and disappears.
In another part of town they find Theosidia again, she and they go hunting for Grancar Noss
Returning to the Bothan base, they find all the Bothans and Togorians killed by lightsabres - they don't know by whom
the jedi continue their search

Shark Jenks is taking heavy casualties in space
The clone forces arrive safely, tanks and UTATs and ATSTs and Galactic Marines, to attack the Seperatist positions from the snowy planet
two squads of ARC troopers are dropped behind lines

the Seperatist forces entrench themselves in the edge of the town, 4 octuptarra magna tri-droids, 4 AATs, 8 hailfire droids and a host of battle droids and super battle droids

 The republic clone forces spearhead for the right flank, firing at the big Octuptarras

The tanks barrelled into the roads to try and break through the enemy positions. They proved very able to clear the roads, but were soon after taken out by the concentrated fire of Octuptarra  and AAT missiles. However the right road was opened to the ATSTs and the marines for assault.
To the rear of the right road the Arc troopers landed in an attempt to blow up the Octuptarras. They landed a few heavy blows, however an attack by Hailfire droids wiped out the first squad, but was stopped by the heavy trooper of the second. The sniper continued to fire upon the Octuptarras but caused only minor damage.


 The UTATs managed to blow both up and the galactic marines pushed along the road
however a host of super battle droids had arrived to attack the Arc troopers

But just then the Jedi appeared, carving and forcing their way through the super battle droids

 The Jedi and Arc troopers took on and took out the last AAT
the UTATs took down the last Octuptarra.
With more star destroyers appearing to destroy the separatist fleet and land forces, the day was won for the republic

Racing quickly to the space port, Jedidah and Mavis came face to face with Grancar Noss again. They duelled to a stand still, Noss wounding Jedidah, but Mavis found it impossible to beat him
As he beat her back again, he again turned tail and fled, taking a ship from the space port.

Grancar Noss had fled. But the Ithorian ambassador was safe and Beth Kantor had been secured against the Seperatists, to stop them using it as a base to attack Coruscant
Rotinga and the Bothan spies were all dead, and Theosidia had disappeared.
The search for Grancar Noss contineud

Friday, 13 July 2018

Ionian Campaign 3 - Night attack on fort Napoleon, Argostolion - our rules

In part 1 the British landed near Viachata, and stormed the village, throwing the French from the village and back along the coastal road to Mousata.
In part 2, the French were thrown out of Peratata, again with heavy losses, and were forced to fall back on the depot and headquarters in the port town of Argostolion, the largest town in the isles, where the majority of the French forces on the south side of the island were now gathered.
Meanwhile, the British fleet had dispatched several boats of marines and sailors in a night attack on the main French fort-battery guarding the harbour of Argostolion. The battery defended the approach to the harbour and the fleet in the harbour, preventing a British attack on the town. It was a key position, and it was thought that an attack from ships boats under cover of night, with marines and sailors armed with grapnels, would be enough to overpower it in a classic daring British naval raid.

We used our own home grown Napoleonic skirmish rules as with all these other games. This time R (known as our usual Skaven and Wood elf player) took command of the French, M remained the British and I (B) umpired.
The game started with some French groups set along predetermined, but secret, patrol routes. It was night time and so they didn't have knowledge of the British presence, while everyone's line of sight was severely restricted. Should a musket go off however, it would alert nearby troops. 
As Umpire I am also controlling some unknown entities - local Greek rebels and villagers, and Turkish sympathisers.

 Marines and sailors land
 Marines coming ashore
 Captain of marines leads his company
 Sailors armed with
 Marines rush ashore
 Flag over the guns of Argostolion
 A small patrol of Poles sets out from the nearby village of Lassi.
 The fields around the quiet Greek village of Lassi
 A French patrol sets out from the garrison towards the beach
 French and British cross close by in the moonlight
 Scrub obscures the British advance
 Sailors scale the steep cliffs below the fort
 Local Ottoman aligned cavalry meet a patrol, alerting a French ADC to Turkish plans to attack the rebellious village.
 Sailors probe the fort door
 Sailors and marines scramble up the cliffs unseen
 A quiet night in the garrison - the raiders remain unseen.
 A British marine lets off a shot at the doorlock, alerting French garrison to their presence.
 Turkish infantry closes in on the town, the Poles march back to alert the French garrison.
 French troops dash to fire on the attackers, the British sailors start at the door with axes.
 The full company of British marines rushes up the cliff steps to join the assault. The French patrol, seeing the boats on the beach, hurries to alert the garrison.
 Turkish cavalry rush round Lassi's earth bank.
 The British inflict casualties on the French above
 British sailors climb up their ropes over the walls.
 ...but they are few in number as yet.
 ...and the French cut the first two down, though another one comes up
 The French commander in Lassi receives word of the imminent Turkish attack.
 
Turkish forces move in and are confronted by local armed villagers
 The Turkish infantry open fire on the villages, aided by the Polish patrol, acting on their initiative.
The Greek villagers start fortifying the village around the French commander. The local Bishop goes with a French ADC, under the General's direct orders to get more reinforcements from local rebels.
 The French throwback the British attackers from the fort. The patrol comes in contact with the rear of the Marine column
 French garrison infantry fire over the ramparts.
 Garrison's view of the British attackers.
 The ranks of the sailors and marines begin to thin, though some sailors break down the door.
 A handful of marines make it over the wall.
 The British find themselves lacking the forces to sweep the fort, having spoilt the element of surprise.
 More British marines and sailors land to reinforce the attack.
 The village is in turmoil. The French commander has officially offered support to the rebel Bishop, while the Polish patrol is aiding the Turkish infantry in assaulting the Greek villagers defences
 British marines make some ground in the fort
 The garrison engages the climbers
 Turkish cavalry charges the Greek defences
 Only one Marine remains on the fort platform
 Sailors, followed by marines, having hacked the door down, fight a hard combat with French garrison dragoons.
 The French commanders decide to exit the village via a wine cellar.
 Brave Greek villagers fall upon the Turkish and Polish ranks.
 French forces, infantry and artillery, enter the village from Argostolion.
 Turkish forces send the villagers packing, while the Poles join a flanking column.
 French troops are suddenly confronted by the Turks in a hesitant stand off.
 British forces continue to drive the attack, while the French garrison gathers its breath on the platform
 Turkish troops, supported by their unlikely allies, the Poles, move to cut off the Greek Bishop.
 Greek forces flee the village.
 Greek rebels, approaching the village, meet a British agent, and agree to help take the fort, in return for British aid.
 Marines and dragoons continue their struggle inside the fort. Only one sailor remains standing.
 Original British forces are greatly depleted as the French patrol forces its way up to the fort.
 Poles and Turks are too late to cut off Greek flight.
Withe the Greek rebels flown, the Greek villagers emerge from their houses to fight the Turks.
 The last Marines hold out at the bottom of the fort.
 Meanwhile fresh troops scramble up the cliffs unseen.
 Greek rebels pour up the steps to the fort under British direction, catching the patrol from the back.
 Fresh sailors assault the fort platform
 Throwing grapnels up the high wall, sailors climb up over the guns
 A band of sailors and a marine assault the garrison by surprise over the guns
 the Greek rebels push on.
 The first wave having probed the fort
 The sailors, dashing across the platform, cut down the French flag
 The French troops consolidate in the centre of the platform as the Greeks overrun part of the wall. Their first volley cuts down th first wave of sailors, but a marine still manages to raise the British flag in a signal to the fleet as the first light of day dawns
 A second volley from the Poles takes out the Greeks on the platform
 But a second wave of Greeks on one side and Marines on the other overruns the platform and breaks the French formation
The Marines, scaling up through the gun placements, force their way onto the deck. However, in teh harbour, the British flag has brought the attention of a French ship which opens fire on the British reinforcements
The French fall back again, having taken great casualties, and vainly attempt to resist the Greeks
More Marines continue to scale the cliff face
The Turks drag their great Bombard through the village
With the vague agreement between the French and Greeks now broken down, the Turks' gun joins the French troops in advancing in relief of the fort
Bloody skirmishing between the French and the cutlass armed Greeks and sailors
French troops hurry to relieve the fort. However, the British marines bring one of the heavy guns to face landward
The Marines and Greeks begin the last assault against the garrison survivors as the French relief force gains ground
Finally the fort is cleared and the Marines consolidate. With so many Greeks dead in the assault it seems the British may not have to keep their word and turn the fort over to the rebels
A warning shot from the Marines' gun across the advancing columns alerts the French to the fall of the fort. With a sizeable number of Marines in control of the battery and more British reinforcements on the way the French forces reitre, unwilling to expend men in a costly assault. In the bay the French frigate also retires back to Argostolion harbour as the British fleet closes in on the beach.

British victory - though at great cost!