M | WS | BS | S | T | W | I | A | LD | |
Chaos spawn | 2D6 | 3 | 0 | 4 | 5 | 3 | 2 | 1D6+1 | 10 |
Points/each: 55 2 spawn count as one rare choice
Special rules: fear, unbreakable,
Lurching Horror: has D6+1 attacks, roll for this each turn,
Flailing Appendages: moves 2D6 inches, (this is a compulsory move) roll for this each turn.
Options:
Mark of nurgle (all models in base contact -1 weapon skill and -1 to hit by shooting)
Mark of tzeentch (6+ ward save)
Mark of khorne (frenzy, blows count as strength 5)
Mark of slaanesh (always strikes first, immune to panic, fear and break) 20pts
Armies that contain spawn
Empire: spawn of hochland may not have a mark
Dark elves: spawn of the cult have the mark of slaanesh
Chaos: chaos spawn see above
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