I opted to start as attacker.
Attackers
Exalted hero on juggernaut
5 marauder horse
5 marauder horse
5 marauder horse
5 chaos knights
chaos giant
Defenders
Bruiser
10 bulls
2 mourn fangs
iron blaster cannon
With two charges, from the marauder horsemen on the cannon and remaining mourn fang, and a yell and ball it was all over for the ogres outside the tower. The marauder horsemen managed to easily over power and outrun the iron blaster, while the mournfang ran from the yell and ball, and was run down by the marauder horsemen. However in the tower, though another two ogres were felled only one knight was killed. But the ogres stood and did not flee.
Unluckily for the knights, the next turn saw the bruiser crush them all...
The Giant then got down in the tower, taking a massive bite out of the bruiser. But for all our efforts we could not shift the ogres and they ended the game in possession of the tower, with nearly double our vps.
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